Wenhao Yu
magicmelon [at] google.com
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Georgia Institute of Technology

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Dexterous Manipulation of Cloth.


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CS 7492 Simulation of Biology.
Implemented a flock simulation algorithm.

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Quaternion Julia Set Fractal Rendering.
An independent project for displaying and rendering of 2D&4D Julia Set Fractal.

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Course Projects for CS 7490 Advanced Image Synthesis.
Implemented a basic ray-tracer and kd-tree. Later modified it into a distributed ray-tracer and added reflectance, image-texture and procedural texture.

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Course Projects for CS 7496 Computer Animation.
Implemented a constrained particle system and a rigid body simulation program.

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Course Projects for CS 6490 Computer Graphics.
Implemented a tubular mesh generating program and the ball-pivoting algorithm for skinning.

Shanghai Jiao Tong University

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CUDA Fluid Simulation.
Developed a CUDA-based program to simulate water in real-time. Microsoft Kinect was used as the input device.

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Cloth Cutting.
In this project, I developed a simulation system to model cutting into a piece of cloth.

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SPH Fluid Simulation.
Course project for the Computer Graphics class in SJTU. The SPH (Smoothed Particle Hydrodynamics) method was implemented to simulate water.

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Cartoon Shading.
Course project for the Game Programming class in SJTU. A cartoon shading program was developed using GPU programming in Cg (C for graphics).

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Retinal Image Pre-processing.
Course project for the Image Processing class in SJTU. A program was developed to segment vessel and detect optical disk in a retinal image.

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Animation of Ant-Colony Optimization.
2D and 3D animation for visualizing the process of the ant-colony optimization algorithm.

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